Welcome to Keyboard Render Kit!

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Welcome to Keyboard Render Kit 2 and thank you for your support!

KRK2 builds on the object data swapping workflow of KRK1 while making everything more flexible, independent and granular. Keycap profiles no longer depend on the geometry of another, boards are portable and everything can be updated independently from one version to another.


Requirements

Blender 3.3 or newer

Blender Cycles capable machine